Cyberpunk 2077, update 1.5: patch notes, improvements, changes…

Cyberpunk 2077 releases update 1.5, which coincides with the release of native versions for next-gen consoles. PS5 and Xbox Series X | S are reinforced with graphic improvements dedicated to squeezing their hardware. However, the patch incorporates improvements and fixes for all platforms where it is available.

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Cyberpunk 2077 Patch 1.5: Highlights Changes and Improvements

New generation exclusive improvements

  • Added ray tracing on local shadow lighting.
  • Added two graphics modes on PS5 and Xbox series X: ray tracing mode and performance mode.
  • The Xbox Series S version does not have graphics modes. Defaults to 30fps with 1440p dynamic target resolution.
  • Adjusted HDR for parity across platforms.
  • Various visual quality improvements.
  • Added activity cards on PS5.
  • Spatial sound support for headsets with 3D support on PS5 and on TV speakers.
  • Implemented the use of adaptive triggers in the PS5 DualSense controller.

Additional content

  • Introduced four additional apartments to rent.
  • Added the ability to customize your apartment.
  • Added the ability to customize your character in the apartment mirror.
  • New weapons and accessories.

Improvements in the city

  • Multiple fixes and improvements to NPCs in melee and ranged combat. They now react better to your actions.
  • Companions will now support you more in combat.
  • Improved hit reaction and death animations.
  • NPCs on the lane can engage you if you provoke them.
  • Jumps when skipping time now change the status of NPCs.


  • By holding the accelerator and brake you will be able to turn and modulate the position of the vehicle.
  • New braking system that allows a more consistent performance at all speeds.
  • Improved the behavior of the gearbox and engine.
  • The bikes have been improved in general.
  • Adjusted the first person perspective of all the vehicles that needed adjustments.
  • Improved behavior of traffic movement.
  • Added reaction to danger. If they see a nearby danger, their behavior will change and now passengers can die in a crash.


  • Economy changes and adjustments, including increased job rewards and open world activities.
  • Tweaked and improved clothing mods.
  • The ‘easy’ difficulty mode is now a bit more challenging.
  • Two new stats added that replace evasion: mitigation chance and mitigation strength.

To find out all the changes, go to the source of this news, which you will find at the bottom of this paragraph.

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Source: Cyberpunk 2077