Destiny 2: The Witch Queen will enhance her campaign with elements from the dungeons

The Witch Queen will lead Destiny 2 into its fifth year of content. The new expansion will bring important changes to its current state, although one of the most anticipated elements is its campaign. It will no longer be focused on being a mere procedure with which to level up and unlock the new turn power; the team seeks to evolve from other experiences that they already offer in recent months.


Bungie learns from his past: this is the Witch Queen campaign

Media such as The Verge extract these impressions from a digital presentation. Tom Warren points out that the Kingdom of Savathun, the setting that will debut with this expansion, gives off the feeling of being a “Dreadnought 2.0”, the Oryx ship that we saw in The Taken King, the Destiny’s first major expansion.


“The Kingdom of Savathun will also include a ton of secrets to uncover throughout The Witch Queen campaign, with Bungie approximating the type of content we typically see in exotic quests or mechanics found in dungeons,” reveals Warren. In the campaign we will have to “think how to make our way” and “avoid the tricks of Savathun, the queen of lies”.

Something we already knew about is the new difficulty jump. Players will be able to play the campaign missions in legendary mode. Enemies will be harder to beat, but will double the loot they leave behind.

The update that will accompany The Witch Queen will incorporate some tweaks to the graphics engine. HDR performance on compatible displays will improve. Fixes have also been made between those playing Destiny 2 on multiple monitors. Those responsible underline that there are other graphic impulses that they cannot reveal at this time.

Remember that Destiny 2: The Witch Queen will be released from February 22 on PS5, PS4, Xbox Series X|S, Xbox One and PC.